[FilterScript] Realistic damage and Force systems (0.3z)
#5

Thanks you.

Like I said, not handling the language very well, which is why I used the word "force", but apparently it is not the most appropriate term. What would be the most appropriate term? strength? power? force?
Reply


Messages In This Thread
Realistic damage and Power systems (0.3z) - by Glimma - 06.07.2014, 03:25
Re: Realistic damage and Force systems (0.3z) - by n0minal - 06.07.2014, 03:36
Respuesta: Realistic damage and Force systems (0.3z) - by Glimma - 06.07.2014, 03:37
Re: Realistic damage and Force systems (0.3z) - by darkxdll - 06.07.2014, 03:45
Respuesta: Realistic damage and Force systems (0.3z) - by Glimma - 06.07.2014, 03:47
Re: Realistic damage and Force systems (0.3z) - by darkxdll - 06.07.2014, 03:58
Respuesta: Realistic damage and Force systems (0.3z) - by Glimma - 06.07.2014, 04:05
Re: Realistic damage and Force systems (0.3z) - by Scones - 06.07.2014, 04:05
Re: Realistic damage and Force systems (0.3z) - by 2KY - 06.07.2014, 04:15
Respuesta: Realistic damage and Force systems (0.3z) - by Glimma - 06.07.2014, 04:21

Forum Jump:


Users browsing this thread: 1 Guest(s)