10.06.2009, 23:45
Quote:
drivable by anyone. |
if(!IsACop(playerid) && !ispassenger && IsACopCar(vehicleid)) { RemovePlayerFromVehicle(playerid);}
you should write public IsACop(playerid) and IsACopCar(playerid)
The filterscript with gates is better for integrating in gamemode and too to use IsACop(playerid), when enter command /open...