OnPlayerPickUpPickup problem / House system.
#7

Quote:
Originally Posted by SickAttack
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Try this:

pawn Код:
new HousePickup[MAX_HOUSES];
HousePickup[houseid] = CreatePickup(model, 1, x, y, z);
pawn Код:
public OnPlayerPickUpPickup(playerid, pickupid)
{
    for(new i = 1; i < MAX_HOUSES; i++)
    {
        if(pickupid == HousePickup[i])
        {
            // House id found.
        }
    }
}
Wouldn't that kinda be the same thing? :d
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