OnPlayerPickUpPickup problem / House system.
#5

Quote:
Originally Posted by SickAttack
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There is no need to save the pickup in the file, but anyways:
pawn Код:
public OnPlayerPickUpPickup(playerid, pickupid)
{
    for(new i = 1; i < MAX_HOUSES; i++)
    {
        if(pickupid == HouseInfo[i][PickupID])
        {
            // House id found.
        }
    }
}
Still the same problem..
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