01.07.2014, 09:17
pawn Код:
stock ResetPlayerInfo(playerid)
{
fSweeperPos[playerid][0] = 0;
fSweeperPos[playerid][1] = 0;
fSweeperPos[playerid][2] = 0;
PlayerSweeping[playerid] = 0;
SweeperTime[playerid] = 0;
SweeperDistance[playerid] = 0;
return 1;
}
EDIT: Below poster was right, you need a 'playerid' parameter.