[FilterScript] Shoot And TelePort :)
#5

Those modeon should be an array so that you could make it like per-player ones. The current one is a global variable which would effect on every players causing massive lag for them. (Think about high fire-rate weapons). Also, to control the flow, you can use gettime or GetTickCount function. I'd go for gettime because 2-3 seconds can be given to cool off.

EDIT : I was wrong about high fire-rate weapons. This filterscript checks for weapon ID 34 however you should really work on the mode checking. And, the debug client message there won't be suitable.
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Messages In This Thread
Shoot And TelePort :) v1.0 [uPDATE] - by rockhopper - 30.06.2014, 15:41
Respuesta: Shoot And TelePort :) - by Swedky - 30.06.2014, 15:45
Re: Shoot And TelePort :) - by rockhopper - 30.06.2014, 15:47
Re: Shoot And TelePort :) - by rockhopper - 30.06.2014, 16:23
Re: Shoot And TelePort :) - by Lordzy - 30.06.2014, 16:32
Re: Shoot And TelePort :) - by MrWupiazZzLT - 30.06.2014, 18:17
Re: Shoot And TelePort :) - by rockhopper - 01.07.2014, 13:27
Re: Shoot And TelePort :) - by AroseKhanNiazi - 01.07.2014, 14:33
Re: Shoot And TelePort :) - by rockhopper - 01.07.2014, 14:35
Re: Shoot And TelePort :) - by AroseKhanNiazi - 01.07.2014, 14:51

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