10.06.2009, 08:59
if you mean you want to tell a player his score when he kills someone then just this:
public OnPlayerDeath(playerid, killerid, reason){
new score = GetPlayerScore(killerid);
SetPlayerScore(killerid,score+1);
new str[128];
format(str,sizeof(str),"Your score is now %s",score);
SendClientMessage(killerid,blue,str);
}
public OnPlayerDeath(playerid, killerid, reason){
new score = GetPlayerScore(killerid);
SetPlayerScore(killerid,score+1);
new str[128];
format(str,sizeof(str),"Your score is now %s",score);
SendClientMessage(killerid,blue,str);
}