Hospital Medica [+REP]
#3

pawn Код:
case 14:
            {
            if (PlayerInfo[playerid][pTeam] == TEAM_LAW || PlayerInfo[playerid][pVigilante] == 1)return SendClientMessage(playerid, COLOR_ERROR, "Law Enforcement Agents Cannot Buy Drugs.");
            SetPlayerHealth(playerid, 0.0);
            ForceClassSelection(playerid);
            format(string, sizeof(string), "Nuk Behet %s",Diseases[PlayerInfo[playerid][pStd][1]]);
            SendClientMessage(playerid, COLOR_ERROR, string);
            }
This code won't change anything, It just force the player to return to Class selection.
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Messages In This Thread
Hospital Medica [+REP] - by arlindi - 29.06.2014, 21:02
Re: Hospital Medica [+REP] - by arlindi - 29.06.2014, 21:29
Re : Hospital Medica [+REP] - by Clad - 29.06.2014, 21:37
Re: Hospital Medica [+REP] - by arlindi - 29.06.2014, 21:40
Re: Hospital Medica [+REP] - by AroseKhanNiazi - 29.06.2014, 21:40
Re : Re: Hospital Medica [+REP] - by Clad - 29.06.2014, 21:41
Re: Hospital Medica [+REP] - by arlindi - 29.06.2014, 21:42
Re: Hospital Medica [+REP] - by arlindi - 29.06.2014, 21:44
Re: Hospital Medica [+REP] - by AroseKhanNiazi - 29.06.2014, 21:45
Re: Hospital Medica [+REP] - by arlindi - 29.06.2014, 21:48
Re: Hospital Medica [+REP] - by AroseKhanNiazi - 29.06.2014, 21:57
Re: Hospital Medica [+REP] - by arlindi - 29.06.2014, 21:59
Re: Hospital Medica [+REP] - by AroseKhanNiazi - 29.06.2014, 22:11
Re: Hospital Medica [+REP] - by arlindi - 29.06.2014, 22:12
Re: Hospital Medica [+REP] - by arlindi - 29.06.2014, 22:14

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