29.06.2014, 16:55
Yeah, I really can't see the problem, why would textdraws get messed up by a vehicle system?
The vehicles work fine when I remove the [21], but when I add it then they mix up.
I also have house and business system, same process just different variables, and it doesn't mess up the textdraws.
Also, when I add the [21], if you press ESC on team selection, you'll spawn and it'll flood the chat with "Team set.", "Skin set."
These are my textdraws:
The vehicles work fine when I remove the [21], but when I add it then they mix up.
I also have house and business system, same process just different variables, and it doesn't mess up the textdraws.
Also, when I add the [21], if you press ESC on team selection, you'll spawn and it'll flood the chat with "Team set.", "Skin set."
These are my textdraws:
pawn Код:
new Text:OutLook[5] = Text:INVALID_TEXT_DRAW;
new Text:Teams[5] = Text:INVALID_TEXT_DRAW;
new Text:Classes[5] = Text:INVALID_TEXT_DRAW;
new Text:BoxMsg[5] = Text:INVALID_TEXT_DRAW;
new Text:StatsTD[MAX_PLAYERS] = Text:INVALID_TEXT_DRAW;