[Include] rFunctions© v2.R [Updated]
#6

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Originally Posted by BroZeus
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thses are OK
but some of them are useless
the useless functions are--

FullFillPlayerHealth(playerid) [ we can simply do SetPlayerHealth(playerid, 100); for it]

RangeKick(playerid, Float:Range, Float, Float:y, Float:z) [why would anyone do that]

TeleportAllForEvent(Float, Float:y, Float:z,bool:weaponallowance) [no use of teleporting all players at a single point only will cause lag][an some players may also not wanna participate]

GivePlayerRangeWeapon(playerid, weaponid,ammo, Float:Range, Float, Float:y, Float:z) [ i dont think anyone will use that]
RangeKick is useful, when player enter "pay 'n' spray" or tuning garage. Of course you can use "If(!IsPlayerInRangeOfPoint)" and than Kick(playerid);, but Rangekick is good too.
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Messages In This Thread
rFunctions© v3.R [Updated] - by Rittik - 28.06.2014, 14:17
Re: rFunctions Include - by JonathanW - 28.06.2014, 14:27
Re: rFunctions Include - by BroZeus - 28.06.2014, 14:30
Re: rFunctions Include - by iFarbod - 28.06.2014, 14:42
Re: rFunctions Include - by thaKing - 28.06.2014, 15:19
Re: rFunctions Include - by thaKing - 28.06.2014, 15:22
Re: rFunctions Include - by Rittik - 28.06.2014, 16:05
Re: rFunctions Include - by Rittik - 28.06.2014, 16:07
Re: rFunctions Include - by kristo - 01.07.2014, 17:35
Re: rFunctions Include - by Rittik - 02.07.2014, 06:19

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