Blindfold system
#3

It is a SA-MP related function and cannot be altered. However, one solution is to set the player's camera to face a black screen (and then using SetCameraBehindPlayer when removing the blindfold):

pawn Code:
SetPlayerCameraPos(targetid, -833.5241, -1358.8575, 86.9054);
SetPlayerCameraLookAt(targetid, -833.5241, -1358.8575, 0.0000);
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Messages In This Thread
Blindfold system - by huydollar - 28.06.2014, 01:13
Re: Blindfold system - by Vanter - 28.06.2014, 01:44
Re: Blindfold system - by Emmet_ - 28.06.2014, 04:00
Re: Blindfold system - by huydollar - 29.06.2014, 07:02

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