27.06.2014, 12:08
pawn Код:
CMD:accent(playerid, params[])
{
if (isnull(params))
{
SendClientMessage(playerid, COLOR_GRAD1, "USAGE: {FFFFFF}/accent [name]");
SendClientMessage(playerid, COLOR_GRAD1, "Available Accents:None, British, Japanese, Chinese, Korean, Scottish, Irish\nAvailable Accents:Mexican, Hick, Cuban, Italian, Gangsta, Australian, Arab\nAvailable Accents:Canadian, Gay, Pikey, Russian, Dutch");
}
else
{
if(!strcmp(params,"None",true))
{
PlayerInfo[playerid][pAccent] = 0;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be None!");
}
else if(!strcmp(params,"British",true))
{
PlayerInfo[playerid][pAccent] = 1;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be British!");
}
else if(!strcmp(params,"Japanese",true))
{
PlayerInfo[playerid][pAccent] = 2;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Japanese!");
}
else if(!strcmp(params,"Chinese",true))
{
PlayerInfo[playerid][pAccent] = 3;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Chinese!");
}
else if(!strcmp(params,"Korean",true))
{
PlayerInfo[playerid][pAccent] = 4;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Korean!");
}
else if(!strcmp(params,"Scottish",true))
{
PlayerInfo[playerid][pAccent] = 5;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Scottish!");
}
else if(!strcmp(params,"Irish",true))
{
PlayerInfo[playerid][pAccent] = 6;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Irish!");
}
else if(!strcmp(params,"Mexican", true))
{
PlayerInfo[playerid][pAccent] = 7;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Mexican!");
}
else if(!strcmp(params,"Hick",true))
{
PlayerInfo[playerid][pAccent] = 8;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Hick!");
}
else if(!strcmp(params,"Cuban",true))
{
PlayerInfo[playerid][pAccent] = 9;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Cuban!");
}
else if(!strcmp(params,"Italian",true))
{
PlayerInfo[playerid][pAccent] = 10;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Italian!");
}
else if(!strcmp(params,"Gangsta",true))
{
PlayerInfo[playerid][pAccent] = 11;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Gangsta!");
}
else if(!strcmp(params,"Australian",true))
{
PlayerInfo[playerid][pAccent] = 12;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Australian!");
}
else if(!strcmp(params,"Arab",true))
{
PlayerInfo[playerid][pAccent] = 13;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Arab!");
}
else if(!strcmp(params,"Canadian",true))
{
PlayerInfo[playerid][pAccent] = 14;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Canadian!");
}
else if(!strcmp(params,"Gay",true))
{
PlayerInfo[playerid][pAccent] = 15;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Gay!");
}
else if(!strcmp(params,"Pikey",true))
{
PlayerInfo[playerid][pAccent] = 16;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Pikey!");
}
else if(!strcmp(params,"Russian",true))
{
PlayerInfo[playerid][pAccent] = 17;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Russian!");
}
else if(!strcmp(params,"Dutch",true))
{
PlayerInfo[playerid][pAccent] = 18;
SendClientMessage(playerid, COLOR_GRAD1, "You've changed your accent to be Dutch!");
}
else SendClientMessage(playerid, COLOR_GREY, "Invalid accent!");
}
return 1;
}