27.06.2014, 08:55
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Last edited by Mauzen; 27/06/2014 at 09:25 AM.
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Hey Mauzen, nice update I'll test this version.
Now, I'm trying know how to make a PathFinder (not %100 functional), the code work well, but I don't know how to find a free path. This is the code: |
Though as I didnt test it myself, this wasnt considered in the new versions yet. You could try that version, but its based on 0.3.1 and back then, sync and functionality was much worse than in the current versions. But Ill focus on integrating pamdex updates soon, and if it works out well the next update will finally contain his nice work.
Anyways, youll need, pamdex's plugin: https://sampforum.blast.hk/showthread.php?tid=427227
Basically, you would just have to create a build that follows the calculated nodes in OnPathCalculated, similar to this: http://forum.sa-mp.com/showpost.php?...&postcount=716 example I made for the GPS plugin. And finally I found out pamdex provided full code for moving RNPCs with his plugin, it should still work with RNPC 0.4: http://forum.sa-mp.com/showpost.php?...3&postcount=37
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Mauzen. let's just say I FUCKING LOVE YOU NO HOMO.
I'll be there 3pm. |