27.06.2014, 07:15
huehue the problem is with PlayerInfo[playerid][IsLoggedIn]
you should set it to true OnPlayerSpawn
and to false OnPlayerDisconnect [ at last part of OnPlayerDisconnect just before return1;]
you should set it to true OnPlayerSpawn
and to false OnPlayerDisconnect [ at last part of OnPlayerDisconnect just before return1;]

