New map for SA-MP ?
#15

It can't be done, if you remove too many objects, the game will crash on world load.

Also, I know a lot of projects who tried to experiment with custom maps (islands outside game bounds) and all have failed, streamers can't load many objects, and being outside game bounds doesn't help much either. Camera collision is not available with objects outside game limits and weird glitches can happen if you go way off coast.

Although I don't understand people who think that we should reinvent the wheel and design a game engine from scratch if there is a mod that can sort of do that (I see their point though, I just don't agree with them), this cannot be practically done using current SAMP technology.
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Messages In This Thread
New map for SA-MP ? - by Clad - 26.06.2014, 18:05
Re: New map for SA-MP ? - by Blast3r - 26.06.2014, 18:20
Re : Re: New map for SA-MP ? - by Clad - 26.06.2014, 18:23
Re: New map for SA-MP ? - by ikey07 - 26.06.2014, 18:33
Re : Re: New map for SA-MP ? - by Clad - 26.06.2014, 18:35
Respuesta: New map for SA-MP ? - by IvanAyuso - 26.06.2014, 18:36
Re: Re : Re: New map for SA-MP ? - by ikey07 - 26.06.2014, 18:37
Re: Re : Re: New map for SA-MP ? - by laser50 - 26.06.2014, 18:39
Re : New map for SA-MP ? - by Clad - 26.06.2014, 18:43
Re: New map for SA-MP ? - by PT - 26.06.2014, 19:29
Re: New map for SA-MP ? - by XO - 26.06.2014, 19:32
Re: New map for SA-MP ? - by Drebin - 26.06.2014, 20:57
Re: New map for SA-MP ? - by Potassium - 26.06.2014, 21:02
AW: New map for SA-MP ? - by NaS - 26.06.2014, 21:21
Respuesta: New map for SA-MP ? - by Reynolds - 26.06.2014, 21:24
Re: Re : Re: New map for SA-MP ? - by XO - 26.06.2014, 21:52

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