23.06.2014, 16:39
Don't expect to get the original pwn file back exactly of how it was.
It seems that some cases are not used at all so:
pawn Код:
switch(classid) {
case 0:
case 3:
case 2:
case 1:
GameTextForPlayer(playerid, "~b~Bodyguard", 999999, 6);
glob0[playerid] = 1;
case 6:
case 5:
case 4:
GameTextForPlayer(playerid, "~r~Terrorist", 999999, 6);
glob0[playerid] = 2;
case 12:
case 13:
case 14:
case 11:
case 10:
case 9:
case 8:
GameTextForPlayer(playerid, "~b~PoliceOfficer", 999999, 6);
glob0[playerid] = 3;
case 17:
case 18:
case 16:
case 15:
case 19:
GameTextForPlayer(playerid, "~r~Psycho", 999999, 6);
glob0[playerid] = 4;
}
pawn Код:
switch(classid)
{
case 1:
{
GameTextForPlayer(playerid, "~b~Bodyguard", 999999, 6);
glob0[playerid] = 1;
}
case 4:
{
GameTextForPlayer(playerid, "~r~Terrorist", 999999, 6);
glob0[playerid] = 2;
}
case 8:
{
GameTextForPlayer(playerid, "~b~PoliceOfficer", 999999, 6);
glob0[playerid] = 3;
}
case 19:
{
GameTextForPlayer(playerid, "~r~Psycho", 999999, 6);
glob0[playerid] = 4;
}
}