23.06.2014, 00:40
That is because you are creating a new object every time you open and close the gate.
put
somewhere at the top of script so its a global variable, and then put
in OnGameModeInit()
put
pawn Код:
new pgate;
pawn Код:
pgate = CreateObject(2933,1717.0000000,1308.0000000,11.5000000,0.0000000,0.0000000,90.0000000);