22.06.2014, 00:19
You need to pre-load the animations set. You can find that code in gl-actions filterscript by SA-MP.
That's pretty much it.
pawn Код:
new bool:gPlayerAnimLibsPreloaded[MAX_PLAYERS];
PreloadAnimLib(playerid, animlib[])
{
ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
}
public OnPlayerConnect(playerid)
{
gPlayerAnimLibsPreloaded[playerid] = false;
return 1;
}
public OnPlayerSpawn(playerid)
{
if(!gPlayerAnimLibsPreloaded[playerid]) {
PreloadAnimLib(playerid,"BOMBER");
PreloadAnimLib(playerid,"RAPPING");
PreloadAnimLib(playerid,"SHOP");
PreloadAnimLib(playerid,"BEACH");
PreloadAnimLib(playerid,"SMOKING");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"ON_LOOKERS");
PreloadAnimLib(playerid,"DEALER");
PreloadAnimLib(playerid,"CRACK");
PreloadAnimLib(playerid,"CARRY");
PreloadAnimLib(playerid,"COP_AMBIENT");
PreloadAnimLib(playerid,"PARK");
PreloadAnimLib(playerid,"INT_HOUSE");
PreloadAnimLib(playerid,"FOOD");
gPlayerAnimLibsPreloaded[playerid] = true;
}
return 1;
}