08.06.2009, 13:20
Quote:
public unlock(playerid,vehicleid) { new i; for(i=0;i<MAX_PLAYERS;i++) { SetVehicleParamsForPlayer(vehicleid,i, 0, 0); } locked[playerid][vehicleid] = 0; } |
Quote:
public OnPlayerDisconnect(playerid) { new i2; for(i2=0;i2<MAX_VEHICLES;i2++) { if (locked[playerid][i2] == 1) { new i; for(i=0;i<MAX_PLAYERS;i++) { SetVehicleParamsForPlayer(i2,i, 0, 0); } } locked[playerid][i2] = 0; } |
Quote:
public CarCheck() { new string[256]; for(new j = 0; j<MAX_PLAYERS; j++) { if(IsPlayerConnected(j)) { new Float:health; GetPlayerHealth(j, health); if(STDPlayer[j]==1) { GetPlayerHealth(j, health); SetPlayerHealth(j, health - 5.0); SendClientMessage(j, COLOR_LIGHTBLUE, "* Lost 4 health due to STD."); } else if(STDPlayer[j]==2) { GetPlayerHealth(j, health); SetPlayerHealth(j, health - 12.0); SendClientMessage(j, COLOR_LIGHTBLUE, "* Lost 8 health due to STD."); } else if(STDPlayer[j]==3) { GetPlayerHealth(j, health); SetPlayerHealth(j, health - 20.0); SendClientMessage(j, COLOR_LIGHTBLUE, "* Lost 12 health due to STD."); } if(GetPlayerMoney(j) < 0) { if(MoneyMessage[j]==0) { format(string, sizeof(string), "You are in debt, you have till next Time Check to get: $%d or you go to jail.", GetPlayerMoney(j)); SendClientMessage(j, COLOR_LIGHTRED, string); MoneyMessage[j] = 1; } } else { MoneyMessage[j] = 0; } } } for(new c = 1; c < 254; c++) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (PlayerInfo[i][pJob] == 5) { SetVehicleParamsForPlayer(c, i, 0, 0); } } } if (gLastDriver[c] >= 300) { gLastDriver[c]++; } //foundowner = -1; } return 1; } |
Quote:
public LockCar(carid) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { SetVehicleParamsForPlayer(carid,i,0,1); } } } public UnLockCar(carid) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(!IsAPlane(carid)) { SetVehicleParamsForPlayer(carid,i,0,0); } } } } |
Quote:
public InitLockDoors(playerid) { if(IsPlayerConnected(playerid)) { new c; while (c < 254) { c++; if (gCarLock[c] == 1) { SetVehicleParamsForPlayer(c,playerid,0,1); } } } return 1; } |
Quote:
if (strcmp(cmdtext, "/lock", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { new State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,0xAFAFAFAA,"You can only lock the doors as the driver."); return 1; } new i; for(i=0;i<MAX_PLAYERS;i++) { if(i != playerid) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playe rid),i, 0, 1); } } SendClientMessage(playerid, 0xAFAFAFAA, "Vehicle locked!"); new FloatX, FloatY, FloatZ; GetPlayerPos(playerid,pX,pY,pZ); PlayerPlaySound(playerid,1056,pX,pY,pZ); locked[playerid][GetPlayerVehicleID(playerid)] = 1; } else { SendClientMessage(playerid, 0xAFAFAFAA, "You're not in a vehicle!"); } return 1; } if (strcmp(cmdtext, "/unlock", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { new State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,0xAFAFAFAA,"You can only lock the doors as the driver."); return 1; } new i; for(i=0;i<MAX_PLAYERS;i++) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playe rid),i, 0, 0); } SendClientMessage(playerid, 0xAFAFAFAA, "Vehicle unlocked!"); new FloatX, FloatY, FloatZ; GetPlayerPos(playerid,pX,pY,pZ); PlayerPlaySound(playerid,1057,pX,pY,pZ); locked[playerid][GetPlayerVehicleID(playerid)] = 0; } else { SendClientMessage(playerid, 0xAFAFAFAA, "You're not in a vehicle!"); } return 1; } |