20.06.2014, 21:57
No, it's possible to add parameters to a command through OnPlayerKeyStateChange... so he can make it this way.
ZCMD:
Where 'string' is passed as command parameters.
ZCMD:
pawn Код:
cmd_cuff(playerid, targetid);
/* Targetid would have to be in a string, example:
new string[MAX_PLAYER_NAME];
format(string, sizeof(string), "%d", targetid);
cmd_cuff(playerid, string);*/