hello, need help with a command!
#1

hello,
i've made /info command!
Everything is Ok in Command!. but Player State Bugs!
There is a bug that when i do /i [myid] i can see my state that im in vehicle or im onfoot!
but other player is in vehicle or onfoot and when i use /i(nfo) [playerid] there player state bug's and its only showing onfoot.

Command!
PHP код:
dcmd_info(playeridparams[])
{
    new 
string[256], giveplayerid;
    new 
vehicleid GetPlayerVehicleID(playerid);
    new 
modelid GetVehicleModel(vehicleid);
    if(
sscanf(params"u"giveplayerid)) return SendClientMessage(playeridCOLOR_ERROR"USAGE: /info [Playerid]");
    new 
Levelstr[256], Locstr[256], vstr[256];
    if (
PlayerInfo[giveplayerid][pTeam] == TEAM_LAW || PlayerInfo[giveplayerid][pVigilante] == 1)
    {
    
format(Levelstrsizeof(Levelstr), "~b~Level %d Rank: %s",PlayerInfo[giveplayerid][pLevel],PoliceRanks[PlayerInfo[giveplayerid][pRank]]);
    }
    else
    {
    switch (
PlayerInfo[giveplayerid][pWantedLevel])
    {
        case 
0:format(Levelstrsizeof(Levelstr), "~w~Wanted Level %d Innocent Civilian",PlayerInfo[giveplayerid][pWantedLevel]);
        case 
1..5:format(Levelstrsizeof(Levelstr), "~y~Wanted Level %d",PlayerInfo[giveplayerid][pWantedLevel]);
        case 
6..9:format(Levelstrsizeof(Levelstr), "~r~Wanted Level %d",PlayerInfo[giveplayerid][pWantedLevel]);
        case 
10:format(Levelstrsizeof(Levelstr), "~r~Wanted Level %d Most Wanted",PlayerInfo[giveplayerid][pWantedLevel]);
    }
    }
    if (
PlayerInfo[giveplayerid][pSpawn] == 0)
    {
    
Locstr "~r~Dead in Whole Somewhere";
    }
    else if(
PlayerInfo[giveplayerid][pSpecID] > -1)
    {
    
Locstr "~p~San Andreas";
    }
    else
    {
    
format(Locstrsizeof(Locstr), "~p~%s",PlayerInfo[giveplayerid][pLocation]);
    }
    
    if(
IsPlayerInVehicle(giveplayerid,vehicleid))
    {
    
format(vstrsizeof(vstr), "~p~In %s",aVehicleNames[modelid 400]);
    }
    else
    {
    
vstr "~p~On Foot";
    }
    if(
PlayerInfo[giveplayerid][pTeam] == TEAM_LAW)
    {
    
HideAllServerTextDraws(playerid);
    
StopKeyState(playerid);
    
format(stringsizeof(string), "~g~Player Info~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_");
    
TextDrawSetString(InfoTD0string);
    
format(stringsizeof(string), "Name: ~b~%s (%d)~n~~w~Skill: ~p~%s~n~~n~%s~n~~w~Location: ~n~%s~n~~b~%s~n~%s",
    
PlayerInfo[giveplayerid][pName],
    
giveplayerid,
    
SkillNames[PlayerInfo[giveplayerid][pSkill]],
    
Levelstr,
    
Locstr,
    
DistanceFromPlayerToPlayer(playeridgiveplayerid),
    
vstr);
    
TextDrawSetString(InfoTD1string);
    
format(stringsizeof(string), "Press~y~ LMB~w~ To Close The Box");
    
TextDrawSetString(InfoTD2string);
    
TextDrawShowForPlayer(playeridInfoTD0);
    
TextDrawShowForPlayer(playeridInfoTD1);
    
TextDrawShowForPlayer(playeridInfoTD2);
    
info1[playerid]=1;
    }
    else
    {
    
HideAllServerTextDraws(playerid);
    
StopKeyState(playerid);
    
format(stringsizeof(string), "~g~Player Info~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_");
    
TextDrawSetString(InfoTD0string);
    
format(stringsizeof(string), "Name: ~p~%s (%d)~n~~w~Skill:~p~ %s~n~~n~%s~n~~w~Location: ~n~%s~n~~b~%s~n~%s",
    
PlayerInfo[giveplayerid][pName],
    
giveplayerid,
    
SkillNames[PlayerInfo[giveplayerid][pSkill]],
    
Levelstr,
    
Locstr,
    
DistanceFromPlayerToPlayer(playeridgiveplayerid),
    
vstr);
    
TextDrawSetString(InfoTD1string);
    
format(stringsizeof(string), "Press~y~ LMB~w~ To Close The Box");
    
TextDrawSetString(InfoTD2string);
    
TextDrawShowForPlayer(playeridInfoTD0);
    
TextDrawShowForPlayer(playeridInfoTD1);
    
TextDrawShowForPlayer(playeridInfoTD2);
    
info1[playerid]=1;
    }
    return 
1;

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Messages In This Thread
hello, need help with a command! - by danish007 - 20.06.2014, 21:06
Re: hello, need help with a command! - by Konstantinos - 20.06.2014, 21:13

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