[Include] PlayerLoop - Skips unconnected players
#10

As long as you stop the loop at GetConnectedPlayers as shown in the example you're fine. But just for the sake of safety the array is completely reset at disconnect
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PlayerLoop - Skip unconnected players - by RedFusion - 19.06.2014, 14:28
Re: PlayerLoop - Skips unconnected players - by Richie© - 19.06.2014, 14:50
Re: PlayerLoop - Skips unconnected players - by SimonItaly - 19.06.2014, 15:12
Re: PlayerLoop - Skips unconnected players - by RedFusion - 19.06.2014, 15:21
Respuesta: PlayerLoop - Skips unconnected players - by Swedky - 19.06.2014, 15:55
Re: PlayerLoop - Skips unconnected players - by Kar - 19.06.2014, 18:51
Re: PlayerLoop - Skips unconnected players - by RedFusion - 19.06.2014, 19:01
Re: PlayerLoop - Skips unconnected players - by [WSF]ThA_Devil - 19.06.2014, 19:05
Re: PlayerLoop - Skips unconnected players - by Kar - 19.06.2014, 19:07
Re: PlayerLoop - Skips unconnected players - by RedFusion - 19.06.2014, 19:13
Re: PlayerLoop - Skips unconnected players - by Kar - 19.06.2014, 19:52
Re: PlayerLoop - Skips unconnected players - by RedFusion - 19.06.2014, 19:58
Re: PlayerLoop - Skips unconnected players - by Kar - 19.06.2014, 20:43
Re: PlayerLoop - Skips unconnected players - by iRaiDeN - 20.06.2014, 19:21
Re: PlayerLoop - Skips unconnected players - by StreetGT - 20.06.2014, 20:27
Re: PlayerLoop - Skips unconnected players - by iRaiDeN - 20.06.2014, 20:37
Re: PlayerLoop - Skips unconnected players - by Patrick - 20.06.2014, 20:45
Re: PlayerLoop - Skips unconnected players - by iRaiDeN - 20.06.2014, 20:48
Re: PlayerLoop - Skips unconnected players - by RedFusion - 21.06.2014, 11:23
Re : PlayerLoop - Skips unconnected players - by S4t3K - 21.06.2014, 11:54

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