[Ajuda] quando aperto " F " pra sair de interior nгo sai
#4

edit print muito grande entгo vou editar

pawn Код:
manda linhas antes e depois de

{0.140503, -0.033425, -0.005693, 358.201873, 0.415596, 340.374938},//Skin - 219 //WARNING AKI

e a outra parte depois da skin coloque assim

pawn Код:
if(listitem == 1)// Pref - SF (Country Club)
            {
                ClearChatbox(playerid, 100);
                InterpolateCameraPos( playerid, -2731.1198, -300.7951, 17.5377 ,-2731.1198, -300.7951, 17.5377, 5000, CAMERA_MOVE);
                InterpolateCameraLookAt( playerid, -2720.9226,-317.7002,7.8438,43 ,CAMERA_MOVE);
                SetPlayerInterior(playerid, 0);
                XXAirBreak[playerid] += 3;
                SetPlayerVirtualWorld(playerid, 0); // WARNING AKI
                XXAirBreak[playerid] += 3;SetPlayerPos(playerid, -2717.6074,-320.6719,14.5174);
                SendClientMessage(playerid, COLOR_VERDE2, "USE: /cameras para voltar ao menu, vocк   pode mover a camera com o MOUSE!");
                ApplyAnimation(playerid,"PED","SEAT_idle",1.0,1,0,0,0,0);
                ApplyAnimation(playerid,"PED","SEAT_idle",1.0,1,0,0,0,0);
                TextDrawShowForPlayer(playerid, Hidealto2[playerid]);
                TextDrawShowForPlayer(playerid, Hidebaixo2[playerid]);
                NaCamera[playerid] = 5;
                return true;
            }




if(PlayerInfo[playerid][pOrigem] == 1)//Country Club - SF
        {
            XXAirBreak[playerid] += 3;
            XXAirBreak[playerid] += 3;SetPlayerPos(playerid, 1218.8813,-1692.5867,19.7344); // WARNING AKI
            SetPlayerFacingAngle(playerid, 181.2104);
            SetPlayerInterior(playerid,0);
            PlayerInfo[playerid][pInt] = 0;
            return true;
        }




                                                         
if(PlayerInfo[playerid][pOrigem] == 2)//East Beach - LS
        {
            XXAirBreak[playerid] += 3;
            XXAirBreak[playerid] += 3;SetPlayerPos(playerid,1218.8813,-1692.5867,19.7344);
            SetPlayerFacingAngle(playerid, 181.2104);
            SetPlayerInterior(playerid,0);
            PlayerInfo[playerid][pInt] = 0;
            return true;


}





                                               

if(PlayerInfo[playerid][pOrigem] == 3)//Verona Beach - LS
        {
            XXAirBreak[playerid] += 3;
            XXAirBreak[playerid] += 3;SetPlayerPos(playerid,1218.8813,-1692.5867,19.7344); // warning aki
            SetPlayerFacingAngle(playerid, 181.2104);
            SetPlayerInterior(playerid,0);
            PlayerInfo[playerid][pInt] = 0;
            return true;
        }




                                                           LINHA 14955

if(PlayerInfo[playerid][pOrigem] == 4)//City Hall - SF
        {
            XXAirBreak[playerid] += 3;
            XXAirBreak[playerid] += 3;SetPlayerPos(playerid,1218.8813,-1692.5867,19.7344); // warning aki
            SetPlayerFacingAngle(playerid, 181.2104);
            SetPlayerInterior(playerid,3);
            PlayerInfo[playerid][pInt] = 0;
            return true;
        }







        if(PlayerInfo[playerid][pOrigem] == 5)//East Los Santos - LS
        {
            XXAirBreak[playerid] += 3;
            XXAirBreak[playerid] += 3;SetPlayerPos(playerid,1218.8813,-1692.5867,19.7344); // warning aki
            SetPlayerFacingAngle(playerid, 181.2104);
            SetPlayerInterior(playerid,0);
            PlayerInfo[playerid][pInt] = 0;
            return true;
        }








if(PlayerInfo[playerid][pOrigem] == 6)//Downtown - SF
        {
            XXAirBreak[playerid] += 3;
            XXAirBreak[playerid] += 3;SetPlayerPos(playerid,1218.8813,-1692.5867,19.7344); // warning aki
            SetPlayerFacingAngle(playerid, 181.2104);
            SetPlayerInterior(playerid,0);
            PlayerInfo[playerid][pInt] = 0;
            return true;
        }
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)