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[Scripting Help] GetObjectPos
Konstantinos
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#2
18.06.2014, 16:35
Your way is correct, you only need to know the object IDs so store them to an array and then loop through them and inside the loop get the object's position and check if the player is in range.
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Messages In This Thread
Help - how to create a object when is destroyed
- by
diego200052
- 18.06.2014, 16:26
Re: [Scripting Help] GetObjectPos
- by
Konstantinos
- 18.06.2014, 16:35
Re: [Scripting Help] CreateObject
- by
diego200052
- 18.06.2014, 17:23
Re: [Scripting Help] CreateObject
- by
Konstantinos
- 18.06.2014, 17:44
Re: [Scripting Help] CreateObject
- by
diego200052
- 18.06.2014, 17:59
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