Баг с нулевыми координатами
#6

Code:
switch(PlayerInfo[playerid][pSpawn])
	{
	case 3: SetPlayerFixPos(playerid,-234.3270,1421.0704,2027.5746,337.0791,playerid,playerid);
	default: SetPlayerFixPos(playerid,PlayerInfo[playerid][pPos_x],PlayerInfo[playerid][pPos_y],PlayerInfo[playerid][pPos_z],0,PlayerInfo[playerid][pInt],PlayerInfo[playerid][pWorld]);
	}
	SetPlayerHealthAC(playerid,PlayerInfo[playerid][pHealth]);








stock SetPlayerFixPos( playerid, Float:x, Float:y, Float:z, Float:angle, interior = -1, world = -1, car = 0)
{
	SetCameraBehindPlayer(playerid);
	if(GetPVarInt(playerid, "FlyMode") == 1) return SetPlayerObjectPos(playerid, noclipdata[playerid][flyobject],x,y,z);
	if(IsPlayerInAnyVehicle(playerid) && car == 1)
	{
		if(interior != -1)LinkVehicleToInterior(GetPlayerVehicleID(playerid),interior),SetPlayerInterior(playerid,interior);
		if(world != -1 )SetVehicleVirtualWorld(GetPlayerVehicleID(playerid),world),SetPlayerVirtualWorld(playerid,world);
		SetVehiclePos(GetPlayerVehicleID(playerid), x, y, z);
		SetVehicleZAngle(GetPlayerVehicleID(playerid),angle);
	}
	else
	{
		if(interior != -1)SetPlayerInterior(playerid,interior);
		if(world != -1 )SetPlayerVirtualWorld(playerid,world);
		SetPlayerPos(playerid, x, y, z);
		SetPlayerFacingAngle(playerid,angle);
		ClearAnimations(playerid,1);
	}
	AntiTeleportTime[playerid] = 5;
	GameTextForPlayer(playerid, TranslateText("Прорисовка объектов"), 1500, 1);
	//SetCameraBehindPlayer(playerid);
	TogglePlayerControllable(playerid,0);
	SetTimerEx("Toggle",2400,0,"iifffi",playerid,1,x,y,z,car);
	return 1;
}
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Messages In This Thread
Баг с нулевыми координатами - by Daea - 16.06.2014, 12:35
Re: Баг с нулевыми координатами - by Daea - 16.06.2014, 12:47
Re: Баг с нулевыми координатами - by White_116 - 16.06.2014, 12:55
Re: Баг с нулевыми координатами - by Daea - 17.06.2014, 17:31
Re: Баг с нулевыми координатами - by OKStyle - 18.06.2014, 04:24
Re: Баг с нулевыми координатами - by Daea - 18.06.2014, 09:32

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