07.06.2009, 18:43
ok i did that
now i get this three warnings
this is my pawno file
now i get this three warnings
Code:
C:\Gta sa server\gamemodes\BallasGrove.pwn(14) : warning 217: loose indentation C:\Gta sa server\gamemodes\BallasGrove.pwn(22) : warning 217: loose indentation C:\Gta sa server\gamemodes\BallasGrove.pwn(34) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Warnings.
Code:
#include <a_samp> #define TEAM_GROVE 1 #define TEAM_BALLA 2 #define TEAM_GROVE_COLOR 0x00FF00AA // Bright Green (in RGBA format) #define TEAM_BALLA_COLOR 0xFF00FFAA // Bright Purple new gTeam[MAX_PLAYERS]; SetPlayerTeamFromClass(playerid) { new classid = GetPlayerSkin(playerid); if (classid == 0) { gTeam[playerid] = TEAM_GROVE; } else { gTeam[playerid] = TEAM_BALLA; } return 1; } SetPlayerToTeamColor(playerid) { if (gTeam[playerid] == TEAM_GROVE) { SetPlayerColor(playerid, TEAM_GROVE_COLOR); } else if (gTeam[playerid] == TEAM_BALLA) { SetPlayerColor(playerid, TEAM_BALLA_COLOR); } return 1; } // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print("Ballas V.S Grove"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerTeamFromClass(playerid); SetPlayerToTeamColor(playerid); return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; }