16.06.2014, 16:30
Actually, you could have used y_va to create "SendClientMessageFormatted", which will allow a scripter to put the format parameters directly in argument of the function.
Btw, I think "SendClientMessageToNearbyPlayers" already exists under the name of "ProxDetector".
Anyway, it's the motivation which counts, and it's nice to have thought about this.
Btw, I think "SendClientMessageToNearbyPlayers" already exists under the name of "ProxDetector".
Anyway, it's the motivation which counts, and it's nice to have thought about this.