/lotto problem
#6

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Originally Posted by Kimossab
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That is a more efficient way of doing what I've posted. But if you're going for the most efficient you might want to use new bool:LottoNumbers[MAX_LOTTO_NUMBERS]; instead, because that will reduce the space needed for all that variables, since you'll just use 1 or 0 (true or false).
True, but its up to the topic creator, its his/her (:P) choose, he/her can use anyone he/her wants. If he/her wants to use it as a bool or not, he can, even if he wants to use your version or mine, he can.

Post edited, version with bool added!
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Messages In This Thread
/lotto problem - by Youssef214 - 15.06.2014, 23:16
Re: /lotto problem - by Kimossab - 15.06.2014, 23:24
Re: /lotto problem - by Cutt3r - 15.06.2014, 23:30
Re: /lotto problem - by SickAttack - 15.06.2014, 23:40
Re: /lotto problem - by Kimossab - 15.06.2014, 23:49
Re: /lotto problem - by SickAttack - 15.06.2014, 23:57
Re: /lotto problem - by Barnwell - 16.06.2014, 00:07

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