15.06.2014, 08:15
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Последний раз редактировалось HeLiOn_PrImE; 15.06.2014 в 09:10.
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Quote:
If you view or duplicate an object it returns the wrong rotation angles. Can this please be fixed
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Here's what he replied:
Quote:
Originally Posted by JernejL
due to the way angles are stored by game and sa-mp it's not possible to 100% convert the rotations in both ways (quaternions & euler angles), sadly this will remain a limitation of the editor unless sa-mp starts to support quaternion rotations on objects.
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Your problem will be on object models that are used twice or more. They will have a different rotation.
Here's what I've done: Copied a group of objects, and put all rotation to 0.
(I assumed that this is what you're trying to do. Copy multiple objects)
Then I used MTASA to correct the rotation as best as possible. It's your best bet.
This goes out to JernejL:
Not all objects are loaded. The crane and containers from the construction site in Dorhety are not loaded. Players see them on every sa-mp server, but map editors don't load them.
Neither your editor or MTA SA can see those objects.