15.06.2014, 02:32
or just edit this line
into
pawn Код:
//
TextDrawShowForPlayer(playerid, Textdraw3[playerid]);
TextDrawShowForPlayer(playerid, Textdraw0[playerid]);
TextDrawShowForPlayer(playerid, Textdraw44[playerid]);
TextDrawShowForPlayer(playerid, Textdraw7[playerid]);
TextDrawShowForPlayer(playerid, Textdraw8[playerid]);
TextDrawShowForPlayer(playerid, Textdraw9[playerid]);
TextDrawShowForPlayer(playerid, Textdraw10[playerid]);
TextDrawShowForPlayer(playerid, Textdraw111[playerid]);
TextDrawShowForPlayer(playerid, Textdraw2[playerid]);
TextDrawShowForPlayer(playerid, Textdraw5[playerid]);
format(tdstring, sizeof(tdstring), "Name: %s", Name);
TextDrawSetString(Textdraw0[id], tdstring);
format(tdstring, sizeof(tdstring), "Health: %.0f", health);
TextDrawSetString(Textdraw111[id], tdstring);
format(tdstring, sizeof(tdstring), "Armor: %.0f", armour);
TextDrawSetString(Textdraw2[id], tdstring);
format(tdstring, sizeof(tdstring), "Ping: %d", png);
TextDrawSetString(Textdraw3[id], tdstring);
format(tdstring, sizeof(tdstring), "IP: %s", ip);
TextDrawSetString(Textdraw5[id], tdstring);
format(tdstring, sizeof(tdstring), "Money: $%i", GetPlayerMoney(id));
TextDrawShowForPlayer(playerid, Textdraw6[playerid]);
TextDrawSetString(Textdraw6[id], tdstring);
pawn Код:
//
format(tdstring, sizeof(tdstring), "Name: %s", Name);
TextDrawSetString(Textdraw0[id], tdstring);
format(tdstring, sizeof(tdstring), "Health: %.0f", health);
TextDrawSetString(Textdraw111[id], tdstring);
format(tdstring, sizeof(tdstring), "Armor: %.0f", armour);
TextDrawSetString(Textdraw2[id], tdstring);
format(tdstring, sizeof(tdstring), "Ping: %d", png);
TextDrawSetString(Textdraw3[id], tdstring);
format(tdstring, sizeof(tdstring), "IP: %s", ip);
TextDrawSetString(Textdraw5[id], tdstring);
format(tdstring, sizeof(tdstring), "Money: $%i", GetPlayerMoney(id));
TextDrawShowForPlayer(playerid, Textdraw6[id]);
TextDrawSetString(Textdraw6[id], tdstring);
TextDrawShowForPlayer(playerid, Textdraw3[id]);
TextDrawShowForPlayer(playerid, Textdraw0[id]);
TextDrawShowForPlayer(playerid, Textdraw44[id]);
TextDrawShowForPlayer(playerid, Textdraw7[id]);
TextDrawShowForPlayer(playerid, Textdraw8[id]);
TextDrawShowForPlayer(playerid, Textdraw9[id]);
TextDrawShowForPlayer(playerid, Textdraw10[id]);
TextDrawShowForPlayer(playerid, Textdraw111[id]);
TextDrawShowForPlayer(playerid, Textdraw2[id]);
TextDrawShowForPlayer(playerid, Textdraw5[id]);