Dini is too slow to save data under OnPlayerDisconnect?
#7

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Originally Posted by ******
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I have to point out, yet again, that SQL is NOT a magic bullet. Yes, you CAN get good speed from it, but most people don't realise that it is actually a whole other language, not just 3 functions you call that transforms your mode instantly. If you want the possible speed you have to put in the effort to learn the language for what it is - another language.
I know it's not a "magic bullet". But if you have a gamemode with a lot of registered players (or vehicles, homes or businesses) it can definitely speed up the process of things. And MySQL is used in multiple programming languages so it never really hurts to learn it regardless.
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