Quote:
Originally Posted by Le3aT
pawn Код:
C:\Users\zero\Downloads\EDM - Extreme Deathmatch Mania\gamemodes\Untitled.pwn(853) : error 033: array must be indexed (variable "Textdraw6") C:\Users\zero\Downloads\EDM - Extreme Deathmatch Mania\gamemodes\Untitled.pwn(854) : error 035: argument type mismatch (argument 1) C:\Users\zero\Downloads\EDM - Extreme Deathmatch Mania\gamemodes\Untitled.pwn(855) : error 035: argument type mismatch (argument 1) C:\Users\zero\Downloads\EDM - Extreme Deathmatch Mania\gamemodes\Untitled.pwn(856) : error 035: argument type mismatch (argument 1) C:\Users\zero\Downloads\EDM - Extreme Deathmatch Mania\gamemodes\Untitled.pwn(857) : error 035: argument type mismatch (argument 1) C:\Users\zero\Downloads\EDM - Extreme Deathmatch Mania\gamemodes\Untitled.pwn(858) : error 035: argument type mismatch (argument 1) C:\Users\zero\Downloads\EDM - Extreme Deathmatch Mania\gamemodes\Untitled.pwn(859) : error 035: argument type mismatch (argument 1) C:\Users\zero\Downloads\EDM - Extreme Deathmatch Mania\gamemodes\Untitled.pwn(860) : error 035: argument type mismatch (argument 1) C:\Users\zero\Downloads\EDM - Extreme Deathmatch Mania\gamemodes\Untitled.pwn(869) : error 035: argument type mismatch (argument 2) C:\Users\zero\Downloads\EDM - Extreme Deathmatch Mania\gamemodes\Untitled.pwn(887) : error 035: argument type mismatch (argument 1) C:\Users\zero\Downloads\EDM - Extreme Deathmatch Mania\gamemodes\Untitled.pwn(888) : error 035: argument type mismatch (argument 1) Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
11 Errors.
The code
pawn Код:
Textdraw6 = TextDrawCreate(117.000000, 330.000000, "0"); TextDrawAlignment(Textdraw6, 2); TextDrawBackgroundColor(Textdraw6, 255); TextDrawFont(Textdraw6, 3); TextDrawLetterSize(Textdraw6, 0.500000, 1.000000); TextDrawColor(Textdraw6, -16776961); TextDrawSetOutline(Textdraw6, 1); TextDrawSetProportional(Textdraw6, 1); for(new i; i < MAX_PLAYERS; i ++) { if(IsPlayerConnected(i)) { TextDrawShowForPlayer(i, Textdraw5); TextDrawShowForPlayer(i, Textdraw6); } }
TextDrawHideForAll(Textdraw6); TextDrawDestroy(Textdraw6);
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change the Textdraw6 with Textdraw6[playerid] and move it into OnPlayerConnect