11.06.2014, 14:51
The variable are linked to the playerid.
Let me give an example:
Let's say there was an admin level 5 with id 0 online, and that player left.
The admin variable that is linked to id 0 is still 5.
The next player to join and get id 0 will get the admin level that was linked to id 0, which is 5.
Just try to reset it under OnPlayerDisconnect, and tell me what happens.
Let me give an example:
Let's say there was an admin level 5 with id 0 online, and that player left.
The admin variable that is linked to id 0 is still 5.
The next player to join and get id 0 will get the admin level that was linked to id 0, which is 5.
Just try to reset it under OnPlayerDisconnect, and tell me what happens.