transferring register and login in dialogs?
#4

pawn Код:
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2

public OnPlayerConnect(playerid)
{
    if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Account doesn't exist please register to continue"); //register
    {
      ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Register", "Type Your Password To Register", "Register", "Leave");
    }
    if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Account is exist, please use login to continue"); //register
    {
      ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Register", "Type Your Password To Login", "Login", "Leave");
    }
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == DIALOG_REGISTER)
    {
        if(!response) Kick(playerid);
        {
         new file[256],rname[MAX_PLAYER_NAME], tmp3[100];
         new strdate[20], year,month,day;
         getdate(year, month, day);
         GetPlayerName(playerid,rname,sizeof(rname));
         format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(rname));
         GetPlayerIp(playerid,tmp3,100);
         dini_Set(file,"ip",tmp3);
         dini_Set(file,"password",inputtext);
         dUserSetINT(PlayerName2(playerid)).("registered",1);
         format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
         dini_Set(file,"RegisteredDate",strdate);
         dUserSetINT(PlayerName2(playerid)).("loggedin",1);
         dUserSetINT(PlayerName2(playerid)).("banned",0);
         dUserSetINT(PlayerName2(playerid)).("level",0);
         dUserSetINT(PlayerName2(playerid)).("LastOn",0);
         dUserSetINT(PlayerName2(playerid)).("money",0);
         dUserSetINT(PlayerName2(playerid)).("kills",0);
         dUserSetINT(PlayerName2(playerid)).("deaths",0);
         dUserSetINT(PlayerName2(playerid)).("Bank",PlayerInfo[playerid][bank]);
         dUserSetINT(PlayerName2(playerid)).("weed",PlayerInfo[playerid][weed]);
         dUserSetINT(PlayerName2(playerid)).("Gang",PlayerInfo[playerid][gang]);
         dUserSetINT(PlayerName2(playerid)).("Condoms",PlayerInfo[playerid][condoms]);
         dUserSetINT(PlayerName2(playerid)).("inalcatraz",PlayerInfo[playerid][inalcatraz]);
         PlayerInfo[playerid][LoggedIn] = 1;
         PlayerInfo[playerid][Registered] = 1;
         SavePlayer(playerid);
         dUserSetINT(PlayerName2(playerid)).("bowner",0);
         dUserSetINT(PlayerName2(playerid)).("bowned",0);
         dUserSetINT(PlayerName2(playerid)).("vowned",0);
         dUserSetINT(PlayerName2(playerid)).("vowner",0);
         dUserSetINT(PlayerName2(playerid)).("vowned2",0);
         dUserSetINT(PlayerName2(playerid)).("vowner2",0);
         dUserSetINT(PlayerName2(playerid)).("vowned3",0);
         dUserSetINT(PlayerName2(playerid)).("vowner3",0);
         dUserSetINT(PlayerName2(playerid)).("vowned4",0);
         dUserSetINT(PlayerName2(playerid)).("vowner4",0);
         dUserSetINT(PlayerName2(playerid)).("vowned5",0);
         dUserSetINT(PlayerName2(playerid)).("vowner5",0);
         dUserSetINT(PlayerName2(playerid)).("vowned6",0);
         dUserSetINT(PlayerName2(playerid)).("vowner6",0);
         dUserSetINT(PlayerName2(playerid)).("vowned7",0);
         dUserSetINT(PlayerName2(playerid)).("vowner7",0);
         dUserSetINT(PlayerName2(playerid)).("vowned8",0);
         dUserSetINT(PlayerName2(playerid)).("vowner8",0);
         dUserSetINT(PlayerName2(playerid)).("vowned9",0);
         dUserSetINT(PlayerName2(playerid)).("vowner9",0);
         dUserSetINT(PlayerName2(playerid)).("vowned10",0);
         dUserSetINT(PlayerName2(playerid)).("vowner10",0);
         dUserSetINT(PlayerName2(playerid)).("vowned11",0);
//       dUserSetINT(PlayerName2(playerid)).("vowner11",0);
         dUserSetINT(PlayerName2(playerid)).("vowned12",0);
//       dUserSetINT(PlayerName2(playerid)).("vowner12",0);
         dUserSetINT(PlayerName2(playerid)).("vowned13",0);
//       dUserSetINT(PlayerName2(playerid)).("vowner13",0);
         dUserSetINT(PlayerName2(playerid)).("vowned14",0);
//       dUserSetINT(PlayerName2(playerid)).("vowner14",0);
         dUserSetINT(PlayerName2(playerid)).("vowned15",0);
//       dUserSetINT(PlayerName2(playerid)).("vowner15",0);
         dUserSetINT(PlayerName2(playerid)).("Houseid", -255);
         dUserSetINT(PlayerName2(playerid)).("Rentid", -255);
         dUserSetINT(PlayerName2(playerid)).("SpawnX", 0);
         dUserSetINT(PlayerName2(playerid)).("SpawnY", 0);
         dUserSetINT(PlayerName2(playerid)).("SpawnZ", 0);
         dUserSetINT(PlayerName2(playerid)).("SpawnInt", 0);
         LoginPlayer(playerid);
         LoadPlayer(playerid);
         SendClientMessage(playerid, green, "ACCOUNT: You are now registered, and have been automaticaly logged in");
         PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
         return 1;
        }
    }
    if(dialogid == DIALOG_LOGIN)
    {
        if(!response) Kick(playerid);
        {
           if (udb_CheckLogin(PlayerName2(playerid),inputtext))
           {
           new file[256], tmp3[100], string[128], lname[MAX_PLAYER_NAME];
           GetPlayerName(playerid,lname,sizeof(lname));
           format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(lname));
           GetPlayerIp(playerid,tmp3,100);
           dini_Set(file,"ip",tmp3);
           LoginPlayer(playerid);
           LoadPlayer(playerid);
           PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
           if(PlayerInfo[playerid][Level] > 0) {
           format(string,sizeof(string),"ACCOUNT: Successfully Logged In. (Level %d)", PlayerInfo[playerid][Level] );
           return SendClientMessage(playerid,green,string);
        } else return SendClientMessage(playerid,green,"ACCOUNT: Successfully Logged In");
    }
    return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Login failed! Incorrect Password")
    }
    }
    return 0;
}

pawn Код:
LoginPlayer(playerid)
{
    if(ServerInfo[GiveMoney] == 1) {ResetPlayerMoney(playerid); GivePlayerMoney(playerid, dUserINT(PlayerName2(playerid)).("money") ); }
    dUserSetINT(PlayerName2(playerid)).("loggedin",1);
    PlayerInfo[playerid][Deaths] = (dUserINT(PlayerName2(playerid)).("deaths"));
    PlayerInfo[playerid][Kills] = (dUserINT(PlayerName2(playerid)).("kills"));
    PlayerInfo[playerid][Level] = (dUserINT(PlayerName2(playerid)).("level"));
    PlayerInfo[playerid][Registered] = 1;
    PlayerInfo[playerid][LoggedIn] = 1;
}
Reply


Messages In This Thread
transferring register and login in dialogs? - by CBCandyBoy - 11.06.2014, 05:33
Re: transferring register and login in dialogs? - by RenovanZ - 11.06.2014, 06:01
Re: transferring register and login in dialogs? - by CBCandyBoy - 11.06.2014, 07:03
Re: transferring register and login in dialogs? - by xGamerFx - 11.06.2014, 10:53
Re: transferring register and login in dialogs? - by CBCandyBoy - 11.06.2014, 14:11
Re: transferring register and login in dialogs? - by xGamerFx - 11.06.2014, 15:06

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