06.06.2009, 14:29
I want to save to ip in new Float: saveip[MAX_PLAYERS]; to be able to get the ip when the player disconnetct.. Reason: If you try GetPlayerIp in OnPlayerDisconnect its only return 255.255.255.255-_- So I want to store the ip from OnPlayerConnect so i can use it when a player Disconnect!
Sorry for my bad English! I'm from Sweden...
Sorry for my bad English! I'm from Sweden...