You don't have PlayerToPoint function in your script.
pawn Код:
stock PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
if(IsPlayerConnected(playerid))
{
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx - x);
tempposy = (oldposy - y);
tempposz = (oldposz - z);
if(((tempposx < radi)
&& (tempposx > - radi))
&& ((tempposy < radi)
&& (tempposy > - radi))
&& ((tempposz < radi)
&& (tempposz > - radi)))
{
return 1;
}
}
return 0;
}