06.06.2014, 19:33
You have to save player position when he have relogged (for example in OnPlayerDisconnect) - use GetPlayerPos function and save it (i don't know what are you use for saving - i give example for files)
Код:
new Float:p[3]; GetPlayerPos(playerid, p[0], p[1], p[2]); dini_FloatSet(file, "pos_x", p[0]); dini_FloatSet(file, "pos_y", p[1]); dini_FloatSet(file, "pos_z", p[2]); //When player first spawn SetPlayerPos(playerid, dini_FloatGet(...), dini_FloatGet(...), dini_FloatGet(...));