04.06.2014, 08:21
Код:
if(IsPlayerInRangeOfPoint(playerid,playerid, Float:radius, Float:x, Float:y, Float:z)) { if(Weapon[playerid]==1) { for(i=0;i<13;i++) { array=GetPlayerWeapon(playerid); //make an array to store weapons } ResetPlayerWeapons(playerid); } } else { for(i=0;i<13;i++) { GivePlayerWeapon(playerid,make an array here,ammo); } }