03.06.2014, 21:39
You may handle it internally from the plugin.
But I don't know if there's another more elegant way to do this.
Код:
int called_OnPlayerSteamIn = 0;
somethingincplusplus YSF_OnPlayerSteamIn(int playerid)
{
if(!called_OnPlayerSteamIn)
{
called_OnPlayerSteamIn = 1;
...

