I've got my items, and my stats for each item, but how do I create the actual player inventory?
#1

I can't store arrays within arrays because it confuses the computer/compiler, so how would I go about adding this:

Код:
enum ItemData
{
        Name[20],
	AmmoType[20],
	WeaponID,
	Condition,
	Quantity,
	Ammo,
	Rarity,
	InventoryID
}

new Items[18][ItemData] =
{
	{"M1911", ".45 Cal", 22, 0, 1, 0, 1},
	{"M1911 SD", ".45 Cal", 23, 0, 1, 0, 2},
	{"Desert Eagle", ".50 Cal", 24, 0, 1, 0, 3},
	{"Remington 870", "12 Gauge", 25, 0, 1, 0, 4},
	{"Double Barrel", "12 Gauge", 26, 0, 1, 0, 5},
	{"SPAS-12", "20 Gauge", 26, 0, 1, 0, 6},
	{"Mac 10", "9mm", 27, 0, 1, 0, 7},
	{"MP5", "9mm", 28, 0, 1, 0, 8},
        {"AKM", "7.62mm", 31, 0, 1, 0, 9},
        {"M4A1", "5.56mm", 31, 0, 1, 0, 10},
        {"Tec-9", "9mm", 32, 0, 1, 0, 11},
        {"Winchester 94", ".32 cal", 33, 0, 1, 0, 12},
        {"Remington 700", ".308", 34, 0, 1, 0, 13},
        {"RPG-7", "40mm Warhead", 35, 0, 1, 0, 14},
        {"M2 Flamethrower", "Napalm", 37, 0, 1, 0, 15},
        {"M134 Minigun", "7.62mm", 38, 0, 1, 0, 16},
        {"C4", "%0", 39, 0, 1, 0, 17},
        {"C4 Detonator", "%0", 29, 0, 1, 0, 18}
};
into a functional player inventory saving system? Thank you so much in advance!
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I've got my items, and my stats for each item, but how do I create the actual player inventory? - by BrightLiteFilms - 03.06.2014, 13:18

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