Trasfering to dialog
#1

Код:
CMD:ahelp(playerid, params[])
{
   	if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
	if(PlayerInfo[playerid][pAdmin] < 1) return SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command.");
	if(PlayerInfo[playerid][pAdmin] >= 1) SendClientMessage(playerid, COLOR_YELLOW, "Level 1: {FFFFFF}/a /aname /aduty /apm /kick /(un)ban(reason/ip) /(s)check /slap /spec /ar /dr /(n)mute /stopfire");
	if(PlayerInfo[playerid][pAdmin] >= 1) SendClientMessage(playerid, COLOR_YELLOW, "Level 1: {FFFFFF}/goto(loc) /gethere /revive /refund /ipcheck /ch /freeze /unfreeze /fa /ufa /healnear /startfire");
	if(PlayerInfo[playerid][pAdmin] >= 1) SendClientMessage(playerid, COLOR_YELLOW, "Level 1: {FFFFFF}/setvw /setint /makevip /disarm /gotoveh /getveh /sendtols /tuteject /forcetut /listen /lastseen");
	if(PlayerInfo[playerid][pAdmin] >= 1) SendClientMessage(playerid, COLOR_YELLOW, "Level 1: {FFFFFF}/setskin /banaccount /prison(account) /approve /deny /prisoners /contracts /clearcontract");
	if(PlayerInfo[playerid][pAdmin] >= 1) SendClientMessage(playerid, COLOR_YELLOW, "Level 1: {FFFFFF}/clearwanted /respawn(radius) /gotopos /sendtoid /veh /interiors /pfine /fine /listguns");
	if(PlayerInfo[playerid][pAdmin] >= 1) SendClientMessage(playerid, COLOR_YELLOW, "Level 1: {FFFFFF}/(show/clear)flag(s) /reportmute /(clear)warn(s) /refuel /givecookie /tog /tabbed /afk");
	if(PlayerInfo[playerid][pAdmin] >= 2) SendClientMessage(playerid, COLOR_LIME, "Level 2: {FFFFFF}/****** /infotoall /interiors /mark /time /jetpack /sethp /setarmor /listmasked");
	if(PlayerInfo[playerid][pAdmin] >= 2) SendClientMessage(playerid, COLOR_LIME, "Level 2: {FFFFFF}/hoseject /lastads /clearchat /whitelist /givenos /sendtoid /speedhack /setfightstyle");
	if(PlayerInfo[playerid][pAdmin] >= 2) SendClientMessage(playerid, COLOR_LIME, "Level 2: {FFFFFF}/veh /setname /vehname /rangeban /editdrugs /cnnn /clearads /online /editpoint /setstat");
	if(PlayerInfo[playerid][pAdmin] >= 3) SendClientMessage(playerid, COLOR_VIP, "Level 3: {FFFFFF}/weatherall /(set/give)(all)money /setarmorall /sethpall /fixveh(all) /poll /givegun");
	if(PlayerInfo[playerid][pAdmin] >= 3) SendClientMessage(playerid, COLOR_VIP, "Level 3: {FFFFFF}/forcepaycheck /givecookieall /arrestpoint /music /(take/remove/give)nameonoff /setreferrals");
	if(PlayerInfo[playerid][pAdmin] >= 3) SendClientMessage(playerid, COLOR_VIP, "Level 3: {FFFFFF}/setoocmode /say /customvehicle /goldrims /eventhelp /bowners /maketester /setaccent");
	if(PlayerInfo[playerid][pAdmin] >= 4) SendClientMessage(playerid, COLOR_LIGHTBLUE, "Level 4: {FFFFFF}/bugs /kill /ideas /acolor /bans /deleteaccount /motd /setpass /forceduty");
	if(PlayerInfo[playerid][pAdmin] >= 4) SendClientMessage(playerid, COLOR_LIGHTBLUE, "Level 4: {FFFFFF}/make(helper/banappealer/gang/fac)(mod) /make(temp)admin /firehell /oremove(helper/admin)");
	if(PlayerInfo[playerid][pAdmin] >= 4) SendClientMessage(playerid, COLOR_LIGHTBLUE, "Level 4: {FFFFFF}/unloyal /lockserver /saveserver /savebizhouses /delete(bug/idea) /removeban /makeleader");
	if(PlayerInfo[playerid][pAdmin] >= 4) SendClientMessage(playerid, COLOR_LIGHTBLUE, "Level 4: {FFFFFF}/makegateowner /dynamics /familieshelp /make(door/house/biz)mod /makegameaffairs");
	if(PlayerInfo[playerid][pAdmin] >= 5) SendClientMessage(playerid, COLOR_BLUE, "Level 5: {FFFFFF}/(g)gmx");
	if(PlayerInfo[playerid][pGangMod]) SendClientMessage(playerid, COLOR_ORANGE, "GANG MOD: {FFFFFF}/fcreate /fdelete /fedit /fstrike /fstrikes /switchfam");
	if(PlayerInfo[playerid][pFacMod]) SendClientMessage(playerid, COLOR_ORANGE, "FACTION MOD: {FFFFFF}/makeleader /fackick /switchfac");
	if(PlayerInfo[playerid][pBanAppealer]) SendClientMessage(playerid, COLOR_ORANGE, "BAN APPEALER: {FFFFFF}/unban /unbanip");
	if(PlayerInfo[playerid][pDoorMod]) SendClientMessage(playerid, COLOR_ORANGE, "DOOR MOD: {FFFFFF}/createdoor /deletedoor /gotodoor /dedit /dused");
	if(PlayerInfo[playerid][pBizMod]) SendClientMessage(playerid, COLOR_ORANGE, "BIZ MOD: {FFFFFF}/createbiz /deletebiz /gotobiz /asellbiz /bedit /bused");
	if(PlayerInfo[playerid][pHouseMod]) SendClientMessage(playerid, COLOR_ORANGE, "HOUSE MOD: {FFFFFF}/createhouse /deletehouse /gotohouse /asellhouse /hedit /hused");
	if(PlayerInfo[playerid][pGameAffairs]) SendClientMessage(playerid, COLOR_ORANGE, "Game Affairs: {FFFFFF}/make(door/house/biz/gang/fac)mod");
	return 1;
}
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Messages In This Thread
Trasfering to dialog - by Team_PRO - 03.06.2014, 12:04
Re: Trasfering to dialog - by ikkentim - 03.06.2014, 12:11
Re: Trasfering to dialog - by Threshold - 03.06.2014, 12:52

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