02.06.2014, 10:33
(
Последний раз редактировалось mk124; 03.06.2014 в 10:49.
)
wl-gamemode:
* Coordinate other components
* Provides basic messages
* Provide Main menu (can be expanded sections by other component, Press the Y key to show)
* Provide general game menu (can be expanded sections by other component, Press the N key to show)
wl-language:
* Player language selection dialog
* Translated text is stored in YAML format file
* Support for different languages in different codepages (Charsets)
* Translation percentage statistics
* Not translated entries can use text from other languages instead
* Automatic conversion between simplified and traditional Chinese (by Shoebill)
wl-vehicle-manager:
* My own vehicle
* Dynamic vehicle spawn dialog (including model preview)
* Various vehicle list sorting function
* Search nearby vehicles dialog
* Various statistical data
* Passenger and driving log
* Vehicle modification dialog
* Visual painting table dialog
* Shortcut keys to change the vehicle color ( ALT GR / LCTRL / NUM0 + NUM 2/4/6/8 )
* Automatic repair, infinite nitrogen, automatic filp and other functions
* Other components can control function limit
* Race state switching
* Speed meter and various statistics (Textdraw)
* Half-hidden style vehicle health bar (Green/Yellow/Red bar is health bar)
* Quickly spawn vehicle command by ID or 3 character abbreviation (eg. type \411 or \tur, be careful, not /411)
wl-race:
Finished:
* Track list dialog (support sorting/filter function)
* Track search by keyword or author
* Player can use JavaScript code to make advance Track (Checkpoint script / Event script)
* Script code editor (In-game)
* Race limit function (such as limit automatic repair by wl-vehicle-manager)
* Offer hot-keys and dialog editior for the track editing (Double press the H key / Press the End key)
* Save the track when editing (even if disconnected, no data will be lost)
* Test not completed track function
* Completion of the game progress bar (Textdraw)
* Display ranking and time difference (Textdraw)
* Display various game information (Textdraw)
* Display near Checkpoints on the map (in racing / editing)
* Track importer (currently only supports SRACE format)
In progress:
* My favorite tracks
* Circuit race support
* Knockout mode
* Death process (support Eliminates / Returns to the last Checkpoint)
* Multiplayer interval departure
* Pickup editor and script support
* Object editor and script support
* World ranking function
* Administrator approved track function (for world ranking)
To be continued...
* Coordinate other components
* Provides basic messages
* Provide Main menu (can be expanded sections by other component, Press the Y key to show)
* Provide general game menu (can be expanded sections by other component, Press the N key to show)
wl-language:
* Player language selection dialog
* Translated text is stored in YAML format file
* Support for different languages in different codepages (Charsets)
* Translation percentage statistics
* Not translated entries can use text from other languages instead
* Automatic conversion between simplified and traditional Chinese (by Shoebill)
wl-vehicle-manager:
* My own vehicle
* Dynamic vehicle spawn dialog (including model preview)
* Various vehicle list sorting function
* Search nearby vehicles dialog
* Various statistical data
* Passenger and driving log
* Vehicle modification dialog
* Visual painting table dialog
* Shortcut keys to change the vehicle color ( ALT GR / LCTRL / NUM0 + NUM 2/4/6/8 )
* Automatic repair, infinite nitrogen, automatic filp and other functions
* Other components can control function limit
* Race state switching
* Speed meter and various statistics (Textdraw)
* Half-hidden style vehicle health bar (Green/Yellow/Red bar is health bar)
* Quickly spawn vehicle command by ID or 3 character abbreviation (eg. type \411 or \tur, be careful, not /411)
wl-race:
Finished:
* Track list dialog (support sorting/filter function)
* Track search by keyword or author
* Player can use JavaScript code to make advance Track (Checkpoint script / Event script)
* Script code editor (In-game)
* Race limit function (such as limit automatic repair by wl-vehicle-manager)
* Offer hot-keys and dialog editior for the track editing (Double press the H key / Press the End key)
* Save the track when editing (even if disconnected, no data will be lost)
* Test not completed track function
* Completion of the game progress bar (Textdraw)
* Display ranking and time difference (Textdraw)
* Display various game information (Textdraw)
* Display near Checkpoints on the map (in racing / editing)
* Track importer (currently only supports SRACE format)
In progress:
* My favorite tracks
* Circuit race support
* Knockout mode
* Death process (support Eliminates / Returns to the last Checkpoint)
* Multiplayer interval departure
* Pickup editor and script support
* Object editor and script support
* World ranking function
* Administrator approved track function (for world ranking)
To be continued...