31.05.2014, 09:38
You need to convert your maps into "CreateObjects" - I presumed you didn't know how so I did it for you.
Other than that, I think this is excellent, definitely adds a lot more Role-play into my server, seeing as though players are leaving LS each day to explore the new jobs available.
Had to tidy up a whole lot, but on the whole it's good.
Код:
CreateObject(9623,1805.3000000,776.0999800,12.9000000,356.0000000,0.0000000,356.0000000); //object(toll_sfw) (1) CreateObject(9623,1787.4000000,777.2000100,13.0000000,356.0000000,0.0000000,355.9950000); //object(toll_sfw) (2) CreateObject(1238,1787.2000000,787.7000100,10.8000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (1) CreateObject(1238,1787.6000000,790.7999900,10.8000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (2) CreateObject(1238,1788.0000000,793.9000200,10.8000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (3) CreateObject(1238,1788.2000000,796.2999900,10.8000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (4) CreateObject(1238,1788.2000000,799.0000000,10.8000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (5) CreateObject(1238,1805.5000000,793.2999900,10.8000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (6) CreateObject(1238,1805.5000000,790.2999900,10.8000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (7) CreateObject(1238,1805.5000000,787.5000000,10.8000000,0.0000000,0.0000000,348.0000000); //object(trafficcone) (8) CreateObject(1238,1805.5000000,796.0000000,10.8000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (9) CreateObject(1238,1805.5000000,798.2000100,10.8000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (10) CreateObject(1238,1805.5000000,798.2002000,10.8000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (11) CreateObject(1290,1796.6000000,792.0000000,16.9000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (2) CreateObject(1290,1796.7000000,795.0999800,16.9000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (3) CreateObject(1290,1796.8000000,798.2000100,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (4) CreateObject(1290,1796.7000000,800.7999900,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (5) CreateObject(1290,1796.9000000,804.7999900,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (6) CreateObject(1298,1788.0000000,783.0999800,13.5000000,0.0000000,0.0000000,180.0000000); //object(lamppost1_d) (1) CreateObject(1298,1786.5000000,783.0999800,13.3000000,0.0000000,0.0000000,311.9950000); //object(lamppost1_d) (2) CreateObject(3526,1805.5000000,786.7999900,10.5000000,0.0000000,0.0000000,268.0000000); //object(vegasairportlight) (1) CreateObject(3526,1805.5000000,788.9000200,10.5000000,0.0000000,0.0000000,267.9950000); //object(vegasairportlight) (2) CreateObject(3526,1805.2000000,792.0000000,10.5000000,0.0000000,0.0000000,267.9950000); //object(vegasairportlight) (3) CreateObject(3526,1805.2000000,794.9000200,10.5000000,0.0000000,0.0000000,267.9950000); //object(vegasairportlight) (4) CreateObject(3526,1805.4000000,797.4000200,10.5000000,0.0000000,0.0000000,267.9950000); //object(vegasairportlight) (5) CreateObject(3526,1787.2000000,789.0000000,10.5000000,0.0000000,0.0000000,267.9950000); //object(vegasairportlight) (6) CreateObject(3526,1787.7000000,792.7999900,10.5000000,0.0000000,0.0000000,267.9950000); //object(vegasairportlight) (7) CreateObject(3526,1788.0000000,795.4000200,10.5000000,0.0000000,0.0000000,267.9950000); //object(vegasairportlight) (8) CreateObject(3526,1788.0000000,797.5000000,10.5000000,0.0000000,0.0000000,267.9950000); //object(vegasairportlight) (9) CreateObject(3526,1788.0000000,797.5000000,10.5000000,0.0000000,0.0000000,267.9950000); //object(vegasairportlight) (10) CreateObject(979,1779.5000000,783.0999800,11.1000000,0.0000000,352.0000000,268.0000000); //object(sub_roadleft) (1) CreateObject(979,1779.4000000,778.5000000,11.4000000,0.0000000,0.0000000,265.9950000); //object(sub_roadleft) (2) CreateObject(979,1779.0000000,772.5999800,11.4000000,0.0000000,0.0000000,265.9900000); //object(sub_roadleft) (3) CreateObject(979,1788.4000000,781.0999800,11.4000000,358.0050000,355.9980000,265.8500000); //object(sub_roadleft) (4) CreateObject(979,1787.9000000,773.4000200,11.4000000,0.0000000,0.0000000,265.9900000); //object(sub_roadleft) (5) CreateObject(1290,1797.0000000,810.2999900,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (7) CreateObject(1290,1805.6000000,784.2000100,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (8) CreateObject(1290,1814.1000000,784.0999800,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (9) CreateObject(1290,1778.3000000,785.4000200,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (10) CreateObject(1290,1787.2000000,782.7999900,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (11) CreateObject(979,1795.0000000,780.5999800,11.4000000,358.0000000,355.9950000,265.8470000); //object(sub_roadleft) (6) CreateObject(979,1794.4000000,772.0000000,11.9000000,358.0000000,355.9950000,265.8470000); //object(sub_roadleft) (7) CreateObject(978,1797.2000000,773.4000200,11.5000000,0.0000000,354.0000000,266.0000000); //object(sub_roadright) (1) CreateObject(978,1797.7000000,780.0000000,11.0000000,0.0000000,353.9960000,265.9950000); //object(sub_roadright) (2) CreateObject(978,1805.6000000,772.7000100,11.5000000,0.0000000,353.9960000,265.9950000); //object(sub_roadright) (3) CreateObject(978,1806.1000000,781.5999800,11.0000000,0.0000000,355.9960000,265.9950000); //object(sub_roadright) (4) CreateObject(1238,1804.2000000,765.9000200,11.6000000,0.0000000,0.0000000,347.9970000); //object(trafficcone) (12) CreateObject(1238,1804.1000000,764.5999800,11.6000000,0.0000000,0.0000000,347.9970000); //object(trafficcone) (13) CreateObject(1238,1804.1000000,762.2999900,11.6000000,0.0000000,0.0000000,347.9970000); //object(trafficcone) (14) CreateObject(1238,1803.8000000,760.5000000,11.6000000,0.0000000,0.0000000,347.9970000); //object(trafficcone) (15) CreateObject(1238,1803.8000000,758.7000100,11.9000000,0.0000000,0.0000000,347.9970000); //object(trafficcone) (16) CreateObject(1238,1803.6000000,757.0999800,11.9000000,0.0000000,0.0000000,347.9970000); //object(trafficcone) (17) CreateObject(1238,1785.8000000,765.4000200,11.9000000,0.0000000,0.0000000,347.9970000); //object(trafficcone) (18) CreateObject(1238,1785.7000000,763.2000100,11.9000000,0.0000000,0.0000000,347.9970000); //object(trafficcone) (19) CreateObject(1238,1785.6000000,760.7000100,11.9000000,0.0000000,0.0000000,347.9970000); //object(trafficcone) (20) CreateObject(1238,1785.5000000,758.0000000,11.7000000,0.0000000,0.0000000,347.9970000); //object(trafficcone) (21) CreateObject(1238,1785.4000000,755.5000000,11.9000000,0.0000000,0.0000000,347.9970000); //object(trafficcone) (22) CreateObject(1238,1785.4004000,755.5000000,11.9000000,0.0000000,0.0000000,347.9970000); //object(trafficcone) (23) CreateObject(3526,1804.2000000,765.5999800,11.3000000,0.0000000,0.0000000,85.9950000); //object(vegasairportlight) (11) CreateObject(3526,1804.0000000,763.7000100,11.3000000,0.0000000,0.0000000,85.9900000); //object(vegasairportlight) (12) CreateObject(3526,1804.1000000,761.5999800,11.3000000,0.0000000,0.0000000,85.9900000); //object(vegasairportlight) (13) CreateObject(3526,1803.9000000,759.7000100,11.3000000,0.0000000,0.0000000,85.9900000); //object(vegasairportlight) (14) CreateObject(3526,1803.6000000,758.0000000,11.8000000,0.0000000,0.0000000,85.9900000); //object(vegasairportlight) (15) CreateObject(3526,1786.0000000,764.0000000,11.8000000,0.0000000,0.0000000,85.9900000); //object(vegasairportlight) (16) CreateObject(3526,1785.8000000,761.7999900,11.8000000,0.0000000,0.0000000,85.9900000); //object(vegasairportlight) (17) CreateObject(3526,1785.6000000,759.2999900,11.8000000,0.0000000,0.0000000,85.9900000); //object(vegasairportlight) (18) CreateObject(3526,1785.8000000,756.2999900,11.8000000,0.0000000,0.0000000,85.9900000); //object(vegasairportlight) (19) CreateObject(3526,1785.7998000,756.2998000,11.8000000,0.0000000,0.0000000,85.9900000); //object(vegasairportlight) (20) CreateObject(1290,1804.5000000,770.2000100,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (12) CreateObject(1290,1795.6000000,768.0000000,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (13) CreateObject(1290,1813.3000000,766.9000200,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (14) CreateObject(1290,1786.4000000,768.5000000,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (15) CreateObject(1290,1778.0000000,769.7999900,16.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (16) CreateObject(1290,1794.8000000,762.0000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (17) CreateObject(1290,1794.3000000,757.2999900,17.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (18) CreateObject(1290,1793.7000000,753.0999800,17.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (19) CreateObject(1290,1793.2000000,747.9000200,17.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (20) CreateObject(1290,1792.9000000,742.5999800,17.6000000,0.0000000,0.0000000,0.0000000); //object(lamppost2) (21) CreateObject(1290,1792.1000000,737.4000200,17.6000000,0.0000000,0.0000000,2.0000000); //object(lamppost2) (22)
Had to tidy up a whole lot, but on the whole it's good.