How to create Max Level
#5

still confused
this my script
pawn Код:
public UpdateExp(playerid)
{
        new string[30]; // String.
        if(IsPlayerConnected(playerid) == 1) // Checks if player is connected.
        {
            //new points[248]; // Points.
            new nxtlevel = PlayerInfo[playerid][pLevel]+1; // As soon as its executed, It adds +1 to your score.
            new expamount = nxtlevel*levelexp+100; // Exp amount, Its 2 CURRENTLY but you can raise it by adding +number after levelexp
           // new pfile[100];
            if(PlayerInfo[playerid][pExp] < expamount) // Checks if player's exp amount is above the required one or not.
            {
                //format(points,sizeof(points)," You need [%d] Exp Points in order to level up, You currently have [%d]",expamount,PlayerInfo[playerid][pExp]); // Format, This is pretty obvious.
                //SendClientMessage(playerid,white,points); // Sends the message.
                return 1;
            }
            else
            {
                PlayerInfo[playerid][pExp] = 0; //  Sets the EXP amount to 0 as you level'd up.
                PlayerInfo[playerid][pLevel]++; // Adds a level.
                format(string,sizeof(string),"~g~Your now level:[%d] dan mendapatkan $%d",PlayerInfo[playerid][pLevel], CashForLevelUp * PlayerInfo[playerid][pLevel] * CashMultiplier); // Format.
                GameTextForPlayer(playerid,string,3000,4); // Sends gametext about his new level'ing up.
                GivePlayerMoney(playerid, CashForLevelUp * PlayerInfo[playerid][pLevel] * CashMultiplier);
                return 1;
            }
        }
        return 1;
    }
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Messages In This Thread
How to create Max Level - by Loveno - 31.05.2014, 05:55
Re: How to create Max Level - by BroZeus - 31.05.2014, 05:59
Re: How to create Max Level - by Rittik - 31.05.2014, 06:01
Re: How to create Max Level - by Rittik - 31.05.2014, 06:06
Re: How to create Max Level - by Loveno - 31.05.2014, 06:25
Re: How to create Max Level - by BroZeus - 31.05.2014, 06:32

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