30.05.2014, 15:46
Get the player weapons when he death, then give him when he spawns.
Store the weapons in an array (13 cells will be enough), get them in "OnPlayerDeath", create a boolean var set to false by default and set it to true when the player death. in "OnPlayerSpawn", set this var to false after giving the weapon.
Store the weapons in an array (13 cells will be enough), get them in "OnPlayerDeath", create a boolean var set to false by default and set it to true when the player death. in "OnPlayerSpawn", set this var to false after giving the weapon.