29.05.2014, 11:40
Well, true.
I'll correct it right now. But how to check for the shooting animation because it's applied each time a shot is fired, and we actually can't know when a shot is fired using pawn, can't we ?
EDIT : Finally done.
I'll correct it right now. But how to check for the shooting animation because it's applied each time a shot is fired, and we actually can't know when a shot is fired using pawn, can't we ?
EDIT : Finally done.