29.05.2014, 08:29
Add this to the top of your script:
Then:
pawn Код:
new Weapon[MAX_PLAYERS][2];
pawn Код:
if(newkeys & KEY_LOOK_BEHIND && IsPlayerENF(playerid) && !IsPlayerInAnyVehicle(playerid) && !PlayerTemp[playerid][isevent])
{
if(GetPVarInt(playerid, "Tazer") == 1)
{
RemovePlayerWeapon(playerid, 23);
if(Weapon[playerid][0]) GivePlayerWeapon(playerid, Weapon[playerid][0], Weapon[playerid][1]);
SetPVarInt(playerid, "Tazer", 0);
//RemovePlayerAttachedObject(playerid, 0);
Action(playerid, "holsters their tazer.");
return 1;
}
SetPVarInt(playerid, "Tazer", 1);
GetPlayerWeaponData(playerid, 2, Weapon[playerid][0], Weapon[playerid][1]);
//SetPlayerAttachedObject(playerid, 0, 18642, 6, 0.06, 0.01, 0.08, 180.0, 0.0, 0.0);
GivePlayerWeapon(playerid, 23, 999999);
Action(playerid, "unholsters their tazer.");
return 1;
}

