29.05.2014, 07:50
Код:
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid, bodypart)
{
if(GetPlayerWeapon(playerid)==0)
{
if(GetPlayerFightingStyle(playerid)==7) // '7' is for FIGHT_STYLE_KNEEHEAD
{
SetPlayerHealth(damagedid,GetPlayerHealth(damagedid)-5.0);
}
}
return 1;
}

