27.05.2014, 09:20
When I put:
Ruin OnPlayerStateChange.
pawn Код:
if (newstate == PLAYER_STATE_DRIVER)
{
if(Engine[vehicle] == 0)
{
SendClientMessage(playerid,COLOR_GREY,"* Press {FFCC00}'2'{FFFFFF} to start engine.");
return 1;
}
else
{
SendClientMessage(playerid,COLOR_GREY, "Engine is {66FF00}running...");
}
}