OnPlayerWeaponShot problem
#2

Use
BULLET_HIT_TYPE_OBJECT
instead of;
BULLET_HIT_TYPE_NONE
This ^ means you hit nothing(Bullet went into thin air, not striking anything in it's path.)
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OnPlayerWeaponShot problem - by Gecko75 - 26.05.2014, 22:37
Re: OnPlayerWeaponShot problem - by Lynn - 27.05.2014, 00:22

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